Chaos Phantom Deck Breakdown

Cards Usage Statistic

Main Deck

UR Rarity
Archlord Kristya
UR Rarity
Archlord Kristya
UR Rarity
Archlord Kristya
LIGHT 8
Archlord Kristya
  • ATK:

  • 2800

  • DEF:

  • 2300


If you have exactly 4 Fairy monsters in your GY, you can Special Summon this card (from your hand). If Summoned this way: Target 1 Fairy monster in your GY; add that target to your hand. Neither player can Special Summon monsters. If this face-up card would be sent from the field to the GY, place it on top of the Deck, instead.

SR Rarity
Bystial Baldrake
SR Rarity
Bystial Baldrake
SR Rarity
Bystial Baldrake
DARK 6
Bystial Baldrake
  • ATK:

  • 2500

  • DEF:

  • 2000


You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If your opponent Special Summons a Ritual, Fusion, Synchro, Xyz, and/or Link Monster(s) (except during the Damage Step): You can Tribute 1 other LIGHT or DARK monster, then target 1 of those Special Summoned monsters; banish it. You can only use each effect of "Bystial Baldrake" once per turn.

SR Rarity
Bystial Druiswurm
SR Rarity
Bystial Druiswurm
SR Rarity
Bystial Druiswurm
DARK 6
Bystial Druiswurm
  • ATK:

  • 2500

  • DEF:

  • 2000


You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If this card is sent from the field to the GY: You can target 1 Special Summoned monster your opponent controls; send it to the GY. You can only use each effect of "Bystial Druiswurm" once per turn.

UR Rarity
Bystial Magnamhut
UR Rarity
Bystial Magnamhut
UR Rarity
Bystial Magnamhut
DARK 6
Bystial Magnamhut
  • ATK:

  • 2500

  • DEF:

  • 2000


You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If this card is Special Summoned: You can activate this effect; during the End Phase of this turn, add 1 Dragon monster from your Deck or GY to your hand, except "Bystial Magnamhut". You can only use each effect of "Bystial Magnamhut" once per turn.

SR Rarity
Bystial Saronir
SR Rarity
Bystial Saronir
SR Rarity
Bystial Saronir
DARK 6
Bystial Saronir
  • ATK:

  • 2500

  • DEF:

  • 2000


You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If this card is sent to the GY: You can send 1 "Bystial" monster or 1 "Branded" Spell/Trap from your Deck to the GY, except "Bystial Saronir". You can only use each effect of "Bystial Saronir" once per turn.

UR Rarity
Chaos Dragon Levianeer
UR Rarity
Chaos Dragon Levianeer
UR Rarity
Chaos Dragon Levianeer
DARK 8
Chaos Dragon Levianeer
  • ATK:

  • 3000

  • DEF:

  • 0


Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 3 LIGHT and/or DARK monsters from your GY. When Summoned this way: You can activate this effect; apply the following effect, based on the Attribute(s) of the monsters banished for the Special Summon, also this card cannot attack for the rest of this turn. ● Only LIGHT: Special Summon 1 monster from your GY in Defense Position. ● Only DARK: Shuffle 1 random card from your opponent's hand into the Deck. ● Both LIGHT and DARK: Destroy up to 2 cards on the field. You can only use this effect of "Chaos Dragon Levianeer" once per turn.

SR Rarity
Chaos Nephthys
SR Rarity
Chaos Nephthys
SR Rarity
Chaos Nephthys
DARK 8
Chaos Nephthys
  • ATK:

  • 2400

  • DEF:

  • 1600


Cannot be Normal Summoned/Set. Must be Special Summoned by its own effect. If a card(s) on the field is destroyed by a card effect: You can banish 1 LIGHT and 1 DARK monster from your GY, except "Chaos Nephthys"; Special Summon this card from the GY (if it was there when the card was destroyed) or hand (even if not). You can only use this effect of "Chaos Nephthys" once per turn. If this card is Special Summoned: You can target 1 card your opponent controls and 2 cards in their GY; banish them.

SR Rarity
Chaos Valkyria
SR Rarity
Chaos Valkyria
SR Rarity
Chaos Valkyria
LIGHT 4
Chaos Valkyria
  • ATK:

  • 1800

  • DEF:

  • 1050


Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect. You can banish 1 LIGHT or DARK monster from your GY: Special Summon this card from your hand. If this card is banished: You can send 1 LIGHT or DARK monster from your Deck to the GY, but for the rest of this turn, you cannot activate cards, or the effects of cards, with the same name as that card. You can only use each effect of "Chaos Valkyria" once per turn.

UR Rarity
Fairy Tail - Snow
UR Rarity
Fairy Tail - Snow
UR Rarity
Fairy Tail - Snow
LIGHT 4
Fairy Tail - Snow
  • ATK:

  • 1850

  • DEF:

  • 1000


If this card is Normal or Special Summoned: You can target 1 face-up monster your opponent controls; change it to face-down Defense Position. If this card is in your GY (Quick Effect): You can banish 7 other cards from your hand, field, and/or GY; Special Summon this card.

UR Rarity
Hapi, Guidance of Horus
UR Rarity
Hapi, Guidance of Horus
UR Rarity
Hapi, Guidance of Horus
WIND 8
Hapi, Guidance of Horus
  • ATK:

  • 2400

  • DEF:

  • 1600


If you control "King's Sarcophagus", you can Special Summon this card (from your GY). You can only Special Summon "Hapi, Guidance of Horus" once per turn this way. If another card(s) you control leaves the field by an opponent's card effect, while this card is in your Monster Zone (except during the Damage Step): You can target 2 cards that are banished and/or in the GYs; either add both to the hand or shuffle both into the Deck. You can only use this effect of "Hapi, Guidance of Horus" once per turn.

UR Rarity
Imsety, Glory of Horus
UR Rarity
Imsety, Glory of Horus
UR Rarity
Imsety, Glory of Horus
DARK 8
Imsety, Glory of Horus
  • ATK:

  • 3000

  • DEF:

  • 1800


If you control "King's Sarcophagus", you can Special Summon this card (from your GY). You can only Special Summon "Imsety, Glory of Horus" once per turn this way. You can only use each of the following effects of "Imsety, Glory of Horus" once per turn. You can send 2 cards from your hand to the GY, including this card; add 1 "King's Sarcophagus" from your Deck to your hand, then you can draw 1 card. If another card(s) you control leaves the field by an opponent's card effect, while this card is in your Monster Zone (except during the Damage Step): You can send 1 card on the field to the GY.

UR Rarity
Maxx "C"
UR Rarity
Maxx "C"
UR Rarity
Maxx "C"
EARTH 2
Maxx "C"
  • ATK:

  • 500

  • DEF:

  • 200


During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.

N Rarity
Orbital Hydralander
N Rarity
Orbital Hydralander
N Rarity
Orbital Hydralander
DARK 8
Orbital Hydralander
  • ATK:

  • 3000

  • DEF:

  • 1500


Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by having 5 or more monsters in your GY, and no monsters in your GY with the same name. Once per turn (Quick Effect): You can send the top 3 cards of your Deck to the GY; destroy 1 card on the field. You must have at least 2 monsters in your GY, and no monsters in your GY with the same name, to activate and to resolve this effect.

SR Rarity
Performage Trick Clown
SR Rarity
Performage Trick Clown
SR Rarity
Performage Trick Clown
LIGHT 4
Performage Trick Clown
  • ATK:

  • 1600

  • DEF:

  • 1200


If this card is sent to the GY: You can target 1 "Performage" monster in your GY; Special Summon it, but its ATK/DEF become 0, then you take 1000 damage. You can only use this effect of "Performage Trick Clown" once per turn.

SR Rarity
Qebehsenuef, Protection of Horus
SR Rarity
Qebehsenuef, Protection of Horus
SR Rarity
Qebehsenuef, Protection of Horus
EARTH 8
Qebehsenuef, Protection of Horus
  • ATK:

  • 2500

  • DEF:

  • 2000


If you control "King's Sarcophagus", you can Special Summon this card (from your GY). You can only Special Summon "Qebehsenuef, Protection of Horus" once per turn this way. If another card(s) you control leaves the field by an opponent's card effect, while this card is in your Monster Zone (except during the Damage Step): You can activate this effect; this turn, your opponent's monsters cannot target "Horus" monsters for attacks, also your opponent cannot target "Horus" monsters on the field with card effects. You can only use this effect of "Qebehsenuef, Protection of Horus" once per turn.

N Rarity
Tearlaments Havnis
N Rarity
Tearlaments Havnis
N Rarity
Tearlaments Havnis
DARK 3
Tearlaments Havnis
  • ATK:

  • 1600

  • DEF:

  • 1000


When your opponent activates a monster effect on the field (Quick Effect): You can Special Summon this card from your hand, and if you do, send the top 3 cards of your Deck to the GY. If this card is sent to the GY by card effect (except during the Damage Step): You can Fusion Summon 1 Fusion Monster from your Extra Deck, by placing Fusion Materials mentioned on it from your hand, field, and/or GY, including this card from your GY, on the bottom of the Deck in any order. You can only use each effect of "Tearlaments Havnis" once per turn.

SR Rarity
Tearlaments Kashtira
SR Rarity
Tearlaments Kashtira
SR Rarity
Tearlaments Kashtira
WATER 7
Tearlaments Kashtira
  • ATK:

  • 2300

  • DEF:

  • 1200


During the Main Phase (Quick Effect): You can Special Summon this card from your hand, and if you do, banish 1 "Kashtira" or "Tearlaments" card from your hand or GY. If this card is Normal or Special Summoned: You can send the top 3 cards of either player's Deck to the GY. If this card is sent to the GY by card effect: You can send the top 2 cards of your Deck to the GY. You can only use each effect of "Tearlaments Kashtira" once per turn.

UR Rarity
Tearlaments Reinoheart
UR Rarity
Tearlaments Reinoheart
UR Rarity
Tearlaments Reinoheart
WATER 4
Tearlaments Reinoheart
  • ATK:

  • 1500

  • DEF:

  • 2100


If this card is Normal or Special Summoned: You can send 1 "Tearlaments" monster from your Deck to the GY, except "Tearlaments Reinoheart". If this card is sent to the GY by card effect: You can Special Summon this card (but banish it when it leaves the field), and if you do, send 1 "Tearlaments" card from your hand to the GY. You can only use each effect of "Tearlaments Reinoheart" once per turn.

UR Rarity
Tearlaments Scheiren
UR Rarity
Tearlaments Scheiren
UR Rarity
Tearlaments Scheiren
DARK 4
Tearlaments Scheiren
  • ATK:

  • 1800

  • DEF:

  • 1300


During your Main Phase: You can Special Summon this card from your hand, and if you do, send 1 monster from your hand to the GY, then, send the top 3 cards of your Deck to the GY. If this card is sent to the GY by card effect (except during the Damage Step): You can Fusion Summon 1 Fusion Monster from your Extra Deck, by placing Fusion Materials mentioned on it from your hand, field, and/or GY, including this card from your GY, on the bottom of the Deck in any order. You can only use each effect of "Tearlaments Scheiren" once per turn.

UR Rarity
The Bystial Lubellion
UR Rarity
The Bystial Lubellion
UR Rarity
The Bystial Lubellion
LIGHT 8
The Bystial Lubellion
  • ATK:

  • 2500

  • DEF:

  • 3000


Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or GY) by Tributing 1 Level 6 or higher DARK Dragon monster. You can only Special Summon "The Bystial Lubellion" once per turn this way. You can send this card from your hand to the GY; add 1 "Bystial" monster from your Deck to your hand, except "The Bystial Lubellion". During your Main Phase: You can place 1 "Branded" Continuous Spell/Trap from your Deck face-up on your field. You can only use each effect of "The Bystial Lubellion" once per turn.

SR Rarity
The Chaos Creator
SR Rarity
The Chaos Creator
SR Rarity
The Chaos Creator
DARK 8
The Chaos Creator
  • ATK:

  • 2300

  • DEF:

  • 3000


Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your GY. If you control this card that was Special Summoned from the hand: You can target 3 banished monsters with different names; Special Summon 1 of them, then place the rest on the bottom of the Deck in any order. You can only use this effect of "The Chaos Creator" once per turn.

R Rarity
Wulf, Lightsworn Beast
R Rarity
Wulf, Lightsworn Beast
R Rarity
Wulf, Lightsworn Beast
LIGHT 4
Wulf, Lightsworn Beast
  • ATK:

  • 2100

  • DEF:

  • 300


Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect. If this card is sent from your Deck to the GY: Special Summon it.

SR Rarity
Chaos Emperor, the Dragon of Armageddon
SR Rarity
Chaos Emperor, the Dragon of Armageddon
SR Rarity
Chaos Emperor, the Dragon of Armageddon
DARK 81
Chaos Emperor, the Dragon of Armageddon
  • ATK:

  • 3000

  • DEF:

  • 2500


[ Pendulum Effect ] You can pay 1000 LP, then target 1 of your banished Dragon monsters; destroy this card, and if you do, add that monster to your hand. You can only use this effect of "Chaos Emperor, the Dragon of Armageddon" once per turn. [ Monster Effect ] Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or Extra Deck) by banishing 1 LIGHT and 1 DARK monster from your GY. You can only Special Summon "Chaos Emperor, the Dragon of Armageddon" once per turn this way. Once per turn: You can pay half your LP; send as many cards you control as possible to the GY, except from the Extra Monster Zone, and if you do, send cards your opponent controls to the GY, up to the number of your cards sent to the GY, then, inflict 300 damage to your opponent for each card sent to their GY by this card's effect. If this face-up Special Summoned card leaves the field, return it to the bottom of the Deck.

SR Rarity
Chaos Mirage Dragon
SR Rarity
Chaos Mirage Dragon
SR Rarity
Chaos Mirage Dragon
LIGHT 4
Chaos Mirage Dragon
  • ATK:

  • 1600

  • DEF:

  • 600


You can target 1 banished LIGHT or DARK monster; Special Summon it to your field, but negate its effects, also for the rest of this turn, you cannot Special Summon monsters from the Extra Deck, except LIGHT or DARK Synchro Monsters. If this card is sent to the GY as Synchro Material: You can target cards your opponent controls, up to the number of other monsters used for the Synchro Summon; banish them. You can only use each effect of "Chaos Mirage Dragon" once per turn.

N Rarity
Felis, Lightsworn Archer
N Rarity
Felis, Lightsworn Archer
N Rarity
Felis, Lightsworn Archer
LIGHT 4
Felis, Lightsworn Archer
  • ATK:

  • 1100

  • DEF:

  • 2000


Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect. If this card is sent from your Deck to the GY by a monster effect: Special Summon it. You can Tribute this card, then target 1 monster your opponent controls; destroy that target, then send the top 3 cards of your Deck to the GY.

SR Rarity
Raiden, Hand of the Lightsworn
SR Rarity
Raiden, Hand of the Lightsworn
SR Rarity
Raiden, Hand of the Lightsworn
LIGHT 4
Raiden, Hand of the Lightsworn
  • ATK:

  • 1700

  • DEF:

  • 1000


During your Main Phase: You can send the top 2 cards of your Deck to the GY, then if any "Lightsworn" monsters were sent to the GY by this effect, this card gains 200 ATK until the end of your opponent's turn. You can only use this effect of "Raiden, Hand of the Lightsworn" once per turn. Once per turn, during your End Phase: Send the top 2 cards of your Deck to the GY.

SR Rarity
Branded Regained
SR Rarity
Branded Regained
SR Rarity
Branded Regained
Spell Continuous
Branded Regained

    If a LIGHT or DARK monster(s) is banished (except during the Damage Step): You can target 1 of those monsters; place that monster on the bottom of the Deck, and if you do, draw 1 card. You can only use this effect of "Branded Regained" once per turn. Once per turn, if your opponent Normal or Special Summons a monster (except during the Damage Step): You can target 1 "Bystial" monster in your GY; Special Summon it. You can only activate this effect of "Branded Regained" once per Chain.

    SR Rarity
    Chaos Space
    SR Rarity
    Chaos Space
    SR Rarity
    Chaos Space
    Spell Normal
    Chaos Space

      Send 1 LIGHT or DARK monster from your hand to the GY; add 1 LIGHT or DARK monster that cannot be Normal Summoned/Set from your Deck to your hand, with a Level from 4 to 8, and with a different Attribute than that monster. You can banish this card from your GY, then target 1 of your banished LIGHT or DARK monsters that cannot be Normal Summoned/Set; place that monster on the bottom of the Deck, then draw 1 card. You can only use each effect of "Chaos Space" once per turn.

      UR Rarity
      Charge of the Light Brigade
      UR Rarity
      Charge of the Light Brigade
      UR Rarity
      Charge of the Light Brigade
      Spell Normal
      Charge of the Light Brigade

        Send the top 3 cards of your Deck to the Graveyard; add 1 Level 4 or lower "Lightsworn" monster from your Deck to your hand.

        UR Rarity
        Forbidden Droplet
        UR Rarity
        Forbidden Droplet
        UR Rarity
        Forbidden Droplet
        Spell Quick
        Forbidden Droplet

          Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.



          Tag(s):

          UR Rarity
          King's Sarcophagus
          UR Rarity
          King's Sarcophagus
          UR Rarity
          King's Sarcophagus
          Spell Continuous
          King's Sarcophagus

            "Horus" monsters you control cannot be destroyed by card effects that do not target them. You can send 1 card from your hand to the GY; send 1 "Horus" monster from your Deck to the GY. You can only use this effect of "King's Sarcophagus" up to four times per turn. Once per turn, at the start of the Damage Step, if your "Horus" monster battles an opponent's monster: You can send that opponent's monster to the GY.

            UR Rarity
            Primeval Planet Perlereino
            UR Rarity
            Primeval Planet Perlereino
            UR Rarity
            Primeval Planet Perlereino
            Spell Field
            Primeval Planet Perlereino

              When this card is activated: You can add 1 "Tearlaments" monster or 1 "Visas Starfrost" from your Deck to your hand. Fusion Monsters and "Tearlaments" monsters you control gain 500 ATK. If a "Tearlaments" monster(s) you control or in your GY is shuffled into the Deck or Extra Deck (except during the Damage Step): You can target 1 card on the field; destroy it. You can only use this effect of "Primeval Planet Perlereino" once per turn. You can only activate 1 "Primeval Planet Perlereino" per turn.

              SR Rarity
              Solar Recharge
              SR Rarity
              Solar Recharge
              SR Rarity
              Solar Recharge
              Spell Normal
              Solar Recharge

                Discard 1 "Lightsworn" monster; draw 2 cards, then send the top 2 cards of your Deck to the GY.

                R Rarity
                Tearlaments Grief
                R Rarity
                Tearlaments Grief
                R Rarity
                Tearlaments Grief
                Spell Normal
                Tearlaments Grief

                  Special Summon 1 "Tearlaments" monster or "Visas Starfrost" from your Deck or GY, then send 1 monster you control to the GY, with the same Type or Attribute as that Special Summoned monster. If this card is sent to the GY by card effect: You can target 1 of your banished "Tearlaments" Traps; add it to your hand. You can only use 1 "Tearlaments Grief" effect per turn, and only once that turn.

                  UR Rarity
                  Tearlaments Scream
                  UR Rarity
                  Tearlaments Scream
                  UR Rarity
                  Tearlaments Scream
                  Spell Continuous
                  Tearlaments Scream

                    If a monster(s) is Normal or Special Summoned, and you control a "Tearlaments" monster or "Visas Starfrost" (except during the Damage Step): You can send the top 3 cards of your Deck to the GY, also, for the rest of this turn, all monsters your opponent controls lose 500 ATK. If this card is sent to the GY by card effect: You can add 1 "Tearlaments" Trap from your Deck to your hand. You can only use each effect of "Tearlaments Scream" once per turn.

                    UR Rarity
                    Triple Tactics Talent
                    UR Rarity
                    Triple Tactics Talent
                    UR Rarity
                    Triple Tactics Talent
                    Spell Normal
                    Triple Tactics Talent

                      If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.



                      Tag(s):

                      UR Rarity
                      Triple Tactics Thrust
                      UR Rarity
                      Triple Tactics Thrust
                      UR Rarity
                      Triple Tactics Thrust
                      Spell Normal
                      Triple Tactics Thrust

                        If your opponent has activated a monster effect during this turn: Set 1 Normal Spell/Trap directly from your Deck, except "Triple Tactics Thrust", or if your opponent controls a monster, you can add it to your hand instead. That Set card cannot be activated this turn. You can only activate 1 "Triple Tactics Thrust" per turn.

                        R Rarity
                        Branded Beast
                        R Rarity
                        Branded Beast
                        R Rarity
                        Branded Beast
                        Trap Continuous
                        Branded Beast

                          Once per turn, during the Main Phase, if you control a "Bystial" monster: You can Tribute 1 Dragon monster, then target 1 card your opponent controls; destroy it. During the End Phase: You can target 1 "Branded" Continuous Spell/Trap in your GY; place it face-up on your field. You can only use this effect of "Branded Beast" once per turn.

                          SR Rarity
                          Evenly Matched
                          SR Rarity
                          Evenly Matched
                          SR Rarity
                          Evenly Matched
                          Trap Normal
                          Evenly Matched

                            At the end of the Battle Phase, if your opponent controls more cards than you do: You can make your opponent banish cards from their field face-down so they control the same number of cards as you do. If you control no cards, you can activate this card from your hand.

                            R Rarity
                            Tearlaments Sulliek
                            R Rarity
                            Tearlaments Sulliek
                            R Rarity
                            Tearlaments Sulliek
                            Trap Continuous
                            Tearlaments Sulliek

                              If you control a "Tearlaments" monster or "Visas Starfrost": You can target 1 Effect Monster your opponent controls; negate its effects, then send 1 monster you control to the GY. If this card is sent to the GY by card effect: You can add 1 "Tearlaments" monster from your Deck to your hand. You can only use each effect of "Tearlaments Sulliek" once per turn.

                              UR Rarity
                              Trivikarma
                              UR Rarity
                              Trivikarma
                              UR Rarity
                              Trivikarma
                              Trap Normal
                              Trivikarma

                                Target 1 "Visas Starfrost" in your Monster Zone and 1 Effect Monster your opponent controls; negate that opponent's monster's effects, and if you do, your targeted monster gains ATK equal to half the original ATK or DEF of that monster (whichever is higher). You can banish this card from your GY; add 1 Spell/Trap that mentions "Visas Starfrost" from your Deck to your hand, except "Trivikarma". You can only use 1 "Trivikarma" effect per turn, and only once that turn.

                                Extra Deck

                                SR Rarity
                                Tearlaments Kitkallos
                                SR Rarity
                                Tearlaments Kitkallos
                                SR Rarity
                                Tearlaments Kitkallos
                                DARK 5
                                Tearlaments Kitkallos
                                • ATK:

                                • 2300

                                • DEF:

                                • 1200


                                1 "Tearlaments" monster + 1 Aqua monster If this card is Special Summoned: You can take 1 "Tearlaments" card from your Deck, and either add it to your hand or send it to the GY. You can target 1 monster you control; Special Summon 1 "Tearlaments" monster from your hand or GY, and if you do, send the targeted monster to the GY. If this card is sent to the GY by card effect: You can send the top 5 cards of your Deck to the GY. You can only use each effect of "Tearlaments Kitkallos" once per turn.

                                UR Rarity
                                Tearlaments Rulkallos
                                UR Rarity
                                Tearlaments Rulkallos
                                UR Rarity
                                Tearlaments Rulkallos
                                WATER 8
                                Tearlaments Rulkallos
                                • ATK:

                                • 3000

                                • DEF:

                                • 2500


                                "Tearlaments Kitkallos" + 1 "Tearlaments" monster Other Aqua monsters you control cannot be destroyed by battle. You can only use each of the following effects of "Tearlaments Rulkallos" once per turn. When your opponent activates a card or effect that includes an effect that Special Summons a monster(s) (Quick Effect): You can negate the activation, and if you do, destroy it, then, send 1 "Tearlaments" card from your hand or face-up field to the GY. If this Fusion Summoned card is sent to the GY by a card effect: You can Special Summon this card.

                                UR Rarity
                                Hieratic Seal of the Heavenly Spheres
                                UR Rarity
                                Hieratic Seal of the Heavenly Spheres
                                UR Rarity
                                Hieratic Seal of the Heavenly Spheres
                                LIGHT
                                Hieratic Seal of the Heavenly Spheres
                                • ATK:

                                • 0

                                • LINK-2

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                                Bottom-Left

                                Bottom-Right


                                2 Dragon monsters Once per opponent's turn, if this card is in the Extra Monster Zone (Quick Effect): You can Tribute 1 monster from your hand or field; return 1 face-up card on the field to the hand. If this card is Tributed: Special Summon 1 Dragon monster from your hand or Deck, but make its ATK/DEF 0. You can only use this effect of "Hieratic Seal of the Heavenly Spheres" once per turn.

                                UR Rarity
                                S:P Little Knight
                                UR Rarity
                                S:P Little Knight
                                UR Rarity
                                S:P Little Knight
                                DARK
                                S:P Little Knight
                                • ATK:

                                • 1600

                                • LINK-2

                                Link Arrow:

                                Left

                                Right


                                2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.

                                UR Rarity
                                Baronne de Fleur
                                UR Rarity
                                Baronne de Fleur
                                UR Rarity
                                Baronne de Fleur
                                WIND 10
                                Baronne de Fleur
                                • ATK:

                                • 3000

                                • DEF:

                                • 2400


                                1 Tuner + 1+ non-Tuner monsters Once per turn: You can target 1 card on the field; destroy it. Once while face-up on the field, when a card or effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that card. You can only use the previous effect of "Baronne de Fleur" once per turn. Once per turn, during the Standby Phase: You can target 1 Level 9 or lower monster in your GY; return this card to the Extra Deck, and if you do, Special Summon that monster.

                                UR Rarity
                                Bystial Dis Pater
                                UR Rarity
                                Bystial Dis Pater
                                UR Rarity
                                Bystial Dis Pater
                                DARK 10
                                Bystial Dis Pater
                                • ATK:

                                • 3500

                                • DEF:

                                • 3500


                                1 Tuner + 1+ non-Tuner Dragon monsters You can target 1 banished LIGHT or DARK monster; Special Summon it to your field. When your opponent activates a monster effect (Quick Effect): You can target 1 banished card; shuffle it into the Deck, then if you shuffled it into your Deck, destroy that monster, or if you shuffled it into your opponent's Deck, negate that activated effect. You can only use each effect of "Bystial Dis Pater" once per turn.

                                UR Rarity
                                Chaos Angel
                                UR Rarity
                                Chaos Angel
                                UR Rarity
                                Chaos Angel
                                DARK 10
                                Chaos Angel
                                • ATK:

                                • 3500

                                • DEF:

                                • 2800


                                1 Tuner + 1+ non-Tuner LIGHT or DARK monsters For this card's Synchro Summon, you can treat 1 LIGHT or DARK monster you control as a Tuner. If this card is Special Summoned: You can target 1 card on the field; banish it. This card gains these effects based on the original Attributes of materials used for its Synchro Summon. ● LIGHT: Synchro Monsters you control are unaffected by monster effects activated by your opponent. ● DARK: Monsters you control cannot be destroyed by battle.

                                UR Rarity
                                Hot Red Dragon Archfiend Abyss
                                UR Rarity
                                Hot Red Dragon Archfiend Abyss
                                UR Rarity
                                Hot Red Dragon Archfiend Abyss
                                DARK 9
                                Hot Red Dragon Archfiend Abyss
                                • ATK:

                                • 3200

                                • DEF:

                                • 2500


                                1 Tuner + 1 non-Tuner DARK Dragon Synchro Monster (Quick Effect): You can target 1 face-up card your opponent controls; negate its effects until the end of this turn. When this card inflicts battle damage to your opponent: You can target 1 Tuner in your GY; Special Summon it in Defense Position. You can only use each effect of "Hot Red Dragon Archfiend Abyss" once per turn.

                                SR Rarity
                                Red Dragon Archfiend
                                SR Rarity
                                Red Dragon Archfiend
                                SR Rarity
                                Red Dragon Archfiend
                                DARK 8
                                Red Dragon Archfiend
                                • ATK:

                                • 3000

                                • DEF:

                                • 2000


                                1 Tuner + 1 or more non-Tuner monsters After damage calculation, if this card attacks a Defense Position monster your opponent controls: Destroy all Defense Position monsters your opponent controls. During your End Phase: Destroy all other monsters you control that did not declare an attack this turn. This card must be face-up on the field to activate and to resolve this effect.

                                SR Rarity
                                Scarlight Red Dragon Archfiend
                                SR Rarity
                                Scarlight Red Dragon Archfiend
                                SR Rarity
                                Scarlight Red Dragon Archfiend
                                DARK 8
                                Scarlight Red Dragon Archfiend
                                • ATK:

                                • 3000

                                • DEF:

                                • 2500


                                1 Tuner + 1+ non-Tuner monsters This card's name becomes "Red Dragon Archfiend" while it is on the field or in the GY. Once per turn: You can destroy as many Special Summoned Effect Monsters on the field as possible with ATK less than or equal to this card's (other than this card), then inflict 500 damage to your opponent for each monster destroyed.

                                UR Rarity
                                Scarred Dragon Archfiend
                                UR Rarity
                                Scarred Dragon Archfiend
                                UR Rarity
                                Scarred Dragon Archfiend
                                DARK 8
                                Scarred Dragon Archfiend
                                • ATK:

                                • 3000

                                • DEF:

                                • 2500


                                1 Tuner + 1+ non-Tuner DARK monsters This card's name becomes "Red Dragon Archfiend" while on the field or in the GY. If this card is sent from the Monster Zone to the GY: You can Special Summon 1 "Red Dragon Archfiend" from your Extra Deck (this is treated as a Synchro Summon), then, if this card was sent to the GY as Synchro Material for a DARK Dragon Synchro Monster, you can destroy all Attack Position monsters your opponent controls. You can only use this effect of "Scarred Dragon Archfiend" once per turn.

                                UR Rarity
                                Visas Amritara
                                UR Rarity
                                Visas Amritara
                                UR Rarity
                                Visas Amritara
                                LIGHT 8
                                Visas Amritara
                                • ATK:

                                • 2500

                                • DEF:

                                • 2100


                                1+ Tuners + 1 LIGHT monster This card's name becomes "Visas Starfrost" while on the field. You can only use each of the following effects of "Visas Amritara" once per turn. If this card is Synchro Summoned: You can add 1 Spell/Trap that mentions "Visas Starfrost" from your Deck to your hand. During your Main Phase: You can destroy 1 monster you control, also all Synchro Monsters you control will gain 800 ATK this turn.

                                N Rarity
                                Coach King Giantrainer
                                N Rarity
                                Coach King Giantrainer
                                N Rarity
                                Coach King Giantrainer
                                FIRE
                                Coach King Giantrainer
                                • ATK:

                                • 2800

                                • DEF:

                                • 2000


                                3 Level 8 monsters You can detach 1 Xyz Material from this card; draw 1 card and show it, then if it was a monster, inflict 800 damage to your opponent. You cannot conduct your Battle Phase the turn you activate this effect. You can only use this effect of "Coach King Giantrainer" up to thrice per turn.

                                UR Rarity
                                Number 90: Galaxy-Eyes Photon Lord
                                UR Rarity
                                Number 90: Galaxy-Eyes Photon Lord
                                UR Rarity
                                Number 90: Galaxy-Eyes Photon Lord
                                LIGHT
                                Number 90: Galaxy-Eyes Photon Lord
                                • ATK:

                                • 2500

                                • DEF:

                                • 3000


                                2 Level 8 monsters If this card has a "Photon" card as material, it cannot be destroyed by card effects. You can only use each of the following effects of "Number 90: Galaxy-Eyes Photon Lord" once per turn. ● When an opponent's monster activates its effect (Quick Effect): You can detach 1 material from this card; negate that monster's effect, and if the detached material was a "Galaxy" card, destroy that card. ● During your opponent's turn (Quick Effect): You can take 1 "Photon" or "Galaxy" card from your Deck, and either add it to your hand or attach it to this card as material.

                                UR Rarity
                                The Zombie Vampire
                                UR Rarity
                                The Zombie Vampire
                                UR Rarity
                                The Zombie Vampire
                                DARK
                                The Zombie Vampire
                                • ATK:

                                • 3000

                                • DEF:

                                • 2800


                                2+ Level 8 monsters If you use a monster(s) with a Level that is owned by your opponent for the Xyz Summon of this card, treat it as Level 8. Neither player can target this card with effects of Special Summoned monsters, except those Special Summoned from the GY. You can detach 1 material from this card; each player sends the top 4 cards from their Deck to the GY, then if any monsters were sent to either GY by this effect, you can Special Summon 1 of those monsters to your field. You can only use this effect of "The Zombie Vampire" once per turn.

                                Need 40 UR

                                UR Rarity
                                Archlord Kristya1 card
                                UR Rarity
                                Bystial Magnamhut1 card
                                UR Rarity
                                Chaos Dragon Levianeer2 card
                                UR Rarity
                                Fairy Tail - Snow1 card
                                UR Rarity
                                Hapi, Guidance of Horus1 card
                                UR Rarity
                                Imsety, Glory of Horus2 card
                                UR Rarity
                                Maxx "C"3 card
                                UR Rarity
                                Tearlaments Reinoheart1 card
                                UR Rarity
                                Tearlaments Scheiren2 card
                                UR Rarity
                                The Bystial Lubellion2 card
                                UR Rarity
                                Tearlaments Rulkallos1 card
                                UR Rarity
                                Hieratic Seal of the Heavenly Spheres1 card
                                UR Rarity
                                S:P Little Knight1 card
                                UR Rarity
                                Baronne de Fleur1 card
                                UR Rarity
                                Bystial Dis Pater1 card
                                UR Rarity
                                Chaos Angel1 card
                                UR Rarity
                                Hot Red Dragon Archfiend Abyss1 card
                                UR Rarity
                                Scarred Dragon Archfiend1 card
                                UR Rarity
                                Visas Amritara1 card
                                UR Rarity
                                Number 90: Galaxy-Eyes Photon Lord1 card
                                UR Rarity
                                The Zombie Vampire1 card
                                UR Rarity
                                Charge of the Light Brigade3 card
                                UR Rarity
                                Forbidden Droplet1 card
                                UR Rarity
                                King's Sarcophagus2 card
                                UR Rarity
                                Primeval Planet Perlereino1 card
                                UR Rarity
                                Tearlaments Scream1 card
                                UR Rarity
                                Triple Tactics Talent1 card
                                UR Rarity
                                Triple Tactics Thrust3 card
                                UR Rarity
                                Trivikarma1 card

                                Main: 60 Extra: 15

                                UR Rarity
                                1 cardArchlord Kristya
                                UR Rarity
                                1 cardArchlord Kristya
                                Archlord Kristya
                                LIGHT 8
                                Archlord Kristya
                                • ATK:

                                • 2800

                                • DEF:

                                • 2300


                                If you have exactly 4 Fairy monsters in your GY, you can Special Summon this card (from your hand). If Summoned this way: Target 1 Fairy monster in your GY; add that target to your hand. Neither player can Special Summon monsters. If this face-up card would be sent from the field to the GY, place it on top of the Deck, instead.


                                SR Rarity
                                1 cardBystial Baldrake
                                SR Rarity
                                1 cardBystial Baldrake
                                Bystial Baldrake
                                DARK 6
                                Bystial Baldrake
                                • ATK:

                                • 2500

                                • DEF:

                                • 2000


                                You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If your opponent Special Summons a Ritual, Fusion, Synchro, Xyz, and/or Link Monster(s) (except during the Damage Step): You can Tribute 1 other LIGHT or DARK monster, then target 1 of those Special Summoned monsters; banish it. You can only use each effect of "Bystial Baldrake" once per turn.


                                SR Rarity
                                1 cardBystial Druiswurm
                                SR Rarity
                                1 cardBystial Druiswurm
                                Bystial Druiswurm
                                DARK 6
                                Bystial Druiswurm
                                • ATK:

                                • 2500

                                • DEF:

                                • 2000


                                You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If this card is sent from the field to the GY: You can target 1 Special Summoned monster your opponent controls; send it to the GY. You can only use each effect of "Bystial Druiswurm" once per turn.


                                UR Rarity
                                1 cardBystial Magnamhut
                                UR Rarity
                                1 cardBystial Magnamhut
                                Bystial Magnamhut
                                DARK 6
                                Bystial Magnamhut
                                • ATK:

                                • 2500

                                • DEF:

                                • 2000


                                You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If this card is Special Summoned: You can activate this effect; during the End Phase of this turn, add 1 Dragon monster from your Deck or GY to your hand, except "Bystial Magnamhut". You can only use each effect of "Bystial Magnamhut" once per turn.


                                SR Rarity
                                1 cardBystial Saronir
                                SR Rarity
                                1 cardBystial Saronir
                                Bystial Saronir
                                DARK 6
                                Bystial Saronir
                                • ATK:

                                • 2500

                                • DEF:

                                • 2000


                                You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If this card is sent to the GY: You can send 1 "Bystial" monster or 1 "Branded" Spell/Trap from your Deck to the GY, except "Bystial Saronir". You can only use each effect of "Bystial Saronir" once per turn.


                                UR Rarity
                                2 cardChaos Dragon Levianeer
                                UR Rarity
                                2 cardChaos Dragon Levianeer
                                Chaos Dragon Levianeer
                                DARK 8
                                Chaos Dragon Levianeer
                                • ATK:

                                • 3000

                                • DEF:

                                • 0


                                Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 3 LIGHT and/or DARK monsters from your GY. When Summoned this way: You can activate this effect; apply the following effect, based on the Attribute(s) of the monsters banished for the Special Summon, also this card cannot attack for the rest of this turn. ● Only LIGHT: Special Summon 1 monster from your GY in Defense Position. ● Only DARK: Shuffle 1 random card from your opponent's hand into the Deck. ● Both LIGHT and DARK: Destroy up to 2 cards on the field. You can only use this effect of "Chaos Dragon Levianeer" once per turn.


                                SR Rarity
                                1 cardChaos Nephthys
                                SR Rarity
                                1 cardChaos Nephthys
                                Chaos Nephthys
                                DARK 8
                                Chaos Nephthys
                                • ATK:

                                • 2400

                                • DEF:

                                • 1600


                                Cannot be Normal Summoned/Set. Must be Special Summoned by its own effect. If a card(s) on the field is destroyed by a card effect: You can banish 1 LIGHT and 1 DARK monster from your GY, except "Chaos Nephthys"; Special Summon this card from the GY (if it was there when the card was destroyed) or hand (even if not). You can only use this effect of "Chaos Nephthys" once per turn. If this card is Special Summoned: You can target 1 card your opponent controls and 2 cards in their GY; banish them.


                                SR Rarity
                                2 cardChaos Valkyria
                                SR Rarity
                                2 cardChaos Valkyria
                                Chaos Valkyria
                                LIGHT 4
                                Chaos Valkyria
                                • ATK:

                                • 1800

                                • DEF:

                                • 1050


                                Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect. You can banish 1 LIGHT or DARK monster from your GY: Special Summon this card from your hand. If this card is banished: You can send 1 LIGHT or DARK monster from your Deck to the GY, but for the rest of this turn, you cannot activate cards, or the effects of cards, with the same name as that card. You can only use each effect of "Chaos Valkyria" once per turn.


                                UR Rarity
                                1 cardFairy Tail - Snow
                                UR Rarity
                                1 cardFairy Tail - Snow
                                Fairy Tail - Snow
                                LIGHT 4
                                Fairy Tail - Snow
                                • ATK:

                                • 1850

                                • DEF:

                                • 1000


                                If this card is Normal or Special Summoned: You can target 1 face-up monster your opponent controls; change it to face-down Defense Position. If this card is in your GY (Quick Effect): You can banish 7 other cards from your hand, field, and/or GY; Special Summon this card.


                                UR Rarity
                                1 cardHapi, Guidance of Horus
                                UR Rarity
                                1 cardHapi, Guidance of Horus
                                Hapi, Guidance of Horus
                                WIND 8
                                Hapi, Guidance of Horus
                                • ATK:

                                • 2400

                                • DEF:

                                • 1600


                                If you control "King's Sarcophagus", you can Special Summon this card (from your GY). You can only Special Summon "Hapi, Guidance of Horus" once per turn this way. If another card(s) you control leaves the field by an opponent's card effect, while this card is in your Monster Zone (except during the Damage Step): You can target 2 cards that are banished and/or in the GYs; either add both to the hand or shuffle both into the Deck. You can only use this effect of "Hapi, Guidance of Horus" once per turn.


                                UR Rarity
                                2 cardImsety, Glory of Horus
                                UR Rarity
                                2 cardImsety, Glory of Horus
                                Imsety, Glory of Horus
                                DARK 8
                                Imsety, Glory of Horus
                                • ATK:

                                • 3000

                                • DEF:

                                • 1800


                                If you control "King's Sarcophagus", you can Special Summon this card (from your GY). You can only Special Summon "Imsety, Glory of Horus" once per turn this way. You can only use each of the following effects of "Imsety, Glory of Horus" once per turn. You can send 2 cards from your hand to the GY, including this card; add 1 "King's Sarcophagus" from your Deck to your hand, then you can draw 1 card. If another card(s) you control leaves the field by an opponent's card effect, while this card is in your Monster Zone (except during the Damage Step): You can send 1 card on the field to the GY.


                                UR Rarity
                                3 cardMaxx "C"
                                UR Rarity
                                3 cardMaxx "C"
                                Maxx "C"
                                EARTH 2
                                Maxx "C"
                                • ATK:

                                • 500

                                • DEF:

                                • 200


                                During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


                                N Rarity
                                1 cardOrbital Hydralander
                                N Rarity
                                1 cardOrbital Hydralander
                                Orbital Hydralander
                                DARK 8
                                Orbital Hydralander
                                • ATK:

                                • 3000

                                • DEF:

                                • 1500


                                Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by having 5 or more monsters in your GY, and no monsters in your GY with the same name. Once per turn (Quick Effect): You can send the top 3 cards of your Deck to the GY; destroy 1 card on the field. You must have at least 2 monsters in your GY, and no monsters in your GY with the same name, to activate and to resolve this effect.


                                SR Rarity
                                1 cardPerformage Trick Clown
                                SR Rarity
                                1 cardPerformage Trick Clown
                                Performage Trick Clown
                                LIGHT 4
                                Performage Trick Clown
                                • ATK:

                                • 1600

                                • DEF:

                                • 1200


                                If this card is sent to the GY: You can target 1 "Performage" monster in your GY; Special Summon it, but its ATK/DEF become 0, then you take 1000 damage. You can only use this effect of "Performage Trick Clown" once per turn.


                                SR Rarity
                                1 cardQebehsenuef, Protection of Horus
                                SR Rarity
                                1 cardQebehsenuef, Protection of Horus
                                Qebehsenuef, Protection of Horus
                                EARTH 8
                                Qebehsenuef, Protection of Horus
                                • ATK:

                                • 2500

                                • DEF:

                                • 2000


                                If you control "King's Sarcophagus", you can Special Summon this card (from your GY). You can only Special Summon "Qebehsenuef, Protection of Horus" once per turn this way. If another card(s) you control leaves the field by an opponent's card effect, while this card is in your Monster Zone (except during the Damage Step): You can activate this effect; this turn, your opponent's monsters cannot target "Horus" monsters for attacks, also your opponent cannot target "Horus" monsters on the field with card effects. You can only use this effect of "Qebehsenuef, Protection of Horus" once per turn.


                                N Rarity
                                1 cardTearlaments Havnis
                                N Rarity
                                1 cardTearlaments Havnis
                                Tearlaments Havnis
                                DARK 3
                                Tearlaments Havnis
                                • ATK:

                                • 1600

                                • DEF:

                                • 1000


                                When your opponent activates a monster effect on the field (Quick Effect): You can Special Summon this card from your hand, and if you do, send the top 3 cards of your Deck to the GY. If this card is sent to the GY by card effect (except during the Damage Step): You can Fusion Summon 1 Fusion Monster from your Extra Deck, by placing Fusion Materials mentioned on it from your hand, field, and/or GY, including this card from your GY, on the bottom of the Deck in any order. You can only use each effect of "Tearlaments Havnis" once per turn.


                                SR Rarity
                                1 cardTearlaments Kashtira
                                SR Rarity
                                1 cardTearlaments Kashtira
                                Tearlaments Kashtira
                                WATER 7
                                Tearlaments Kashtira
                                • ATK:

                                • 2300

                                • DEF:

                                • 1200


                                During the Main Phase (Quick Effect): You can Special Summon this card from your hand, and if you do, banish 1 "Kashtira" or "Tearlaments" card from your hand or GY. If this card is Normal or Special Summoned: You can send the top 3 cards of either player's Deck to the GY. If this card is sent to the GY by card effect: You can send the top 2 cards of your Deck to the GY. You can only use each effect of "Tearlaments Kashtira" once per turn.


                                UR Rarity
                                1 cardTearlaments Reinoheart
                                UR Rarity
                                1 cardTearlaments Reinoheart
                                Tearlaments Reinoheart
                                WATER 4
                                Tearlaments Reinoheart
                                • ATK:

                                • 1500

                                • DEF:

                                • 2100


                                If this card is Normal or Special Summoned: You can send 1 "Tearlaments" monster from your Deck to the GY, except "Tearlaments Reinoheart". If this card is sent to the GY by card effect: You can Special Summon this card (but banish it when it leaves the field), and if you do, send 1 "Tearlaments" card from your hand to the GY. You can only use each effect of "Tearlaments Reinoheart" once per turn.


                                UR Rarity
                                2 cardTearlaments Scheiren
                                UR Rarity
                                2 cardTearlaments Scheiren
                                Tearlaments Scheiren
                                DARK 4
                                Tearlaments Scheiren
                                • ATK:

                                • 1800

                                • DEF:

                                • 1300


                                During your Main Phase: You can Special Summon this card from your hand, and if you do, send 1 monster from your hand to the GY, then, send the top 3 cards of your Deck to the GY. If this card is sent to the GY by card effect (except during the Damage Step): You can Fusion Summon 1 Fusion Monster from your Extra Deck, by placing Fusion Materials mentioned on it from your hand, field, and/or GY, including this card from your GY, on the bottom of the Deck in any order. You can only use each effect of "Tearlaments Scheiren" once per turn.


                                UR Rarity
                                2 cardThe Bystial Lubellion
                                UR Rarity
                                2 cardThe Bystial Lubellion
                                The Bystial Lubellion
                                LIGHT 8
                                The Bystial Lubellion
                                • ATK:

                                • 2500

                                • DEF:

                                • 3000


                                Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or GY) by Tributing 1 Level 6 or higher DARK Dragon monster. You can only Special Summon "The Bystial Lubellion" once per turn this way. You can send this card from your hand to the GY; add 1 "Bystial" monster from your Deck to your hand, except "The Bystial Lubellion". During your Main Phase: You can place 1 "Branded" Continuous Spell/Trap from your Deck face-up on your field. You can only use each effect of "The Bystial Lubellion" once per turn.


                                SR Rarity
                                1 cardThe Chaos Creator
                                SR Rarity
                                1 cardThe Chaos Creator
                                The Chaos Creator
                                DARK 8
                                The Chaos Creator
                                • ATK:

                                • 2300

                                • DEF:

                                • 3000


                                Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your GY. If you control this card that was Special Summoned from the hand: You can target 3 banished monsters with different names; Special Summon 1 of them, then place the rest on the bottom of the Deck in any order. You can only use this effect of "The Chaos Creator" once per turn.


                                R Rarity
                                2 cardWulf, Lightsworn Beast
                                R Rarity
                                2 cardWulf, Lightsworn Beast
                                Wulf, Lightsworn Beast
                                LIGHT 4
                                Wulf, Lightsworn Beast
                                • ATK:

                                • 2100

                                • DEF:

                                • 300


                                Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect. If this card is sent from your Deck to the GY: Special Summon it.


                                SR Rarity
                                1 cardChaos Emperor, the Dragon of Armageddon
                                SR Rarity
                                1 cardChaos Emperor, the Dragon of Armageddon
                                Chaos Emperor, the Dragon of Armageddon
                                DARK 81
                                Chaos Emperor, the Dragon of Armageddon
                                • ATK:

                                • 3000

                                • DEF:

                                • 2500


                                [ Pendulum Effect ] You can pay 1000 LP, then target 1 of your banished Dragon monsters; destroy this card, and if you do, add that monster to your hand. You can only use this effect of "Chaos Emperor, the Dragon of Armageddon" once per turn. [ Monster Effect ] Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or Extra Deck) by banishing 1 LIGHT and 1 DARK monster from your GY. You can only Special Summon "Chaos Emperor, the Dragon of Armageddon" once per turn this way. Once per turn: You can pay half your LP; send as many cards you control as possible to the GY, except from the Extra Monster Zone, and if you do, send cards your opponent controls to the GY, up to the number of your cards sent to the GY, then, inflict 300 damage to your opponent for each card sent to their GY by this card's effect. If this face-up Special Summoned card leaves the field, return it to the bottom of the Deck.


                                SR Rarity
                                2 cardChaos Mirage Dragon
                                SR Rarity
                                2 cardChaos Mirage Dragon
                                Chaos Mirage Dragon
                                LIGHT 4
                                Chaos Mirage Dragon
                                • ATK:

                                • 1600

                                • DEF:

                                • 600


                                You can target 1 banished LIGHT or DARK monster; Special Summon it to your field, but negate its effects, also for the rest of this turn, you cannot Special Summon monsters from the Extra Deck, except LIGHT or DARK Synchro Monsters. If this card is sent to the GY as Synchro Material: You can target cards your opponent controls, up to the number of other monsters used for the Synchro Summon; banish them. You can only use each effect of "Chaos Mirage Dragon" once per turn.


                                N Rarity
                                1 cardFelis, Lightsworn Archer
                                N Rarity
                                1 cardFelis, Lightsworn Archer
                                Felis, Lightsworn Archer
                                LIGHT 4
                                Felis, Lightsworn Archer
                                • ATK:

                                • 1100

                                • DEF:

                                • 2000


                                Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect. If this card is sent from your Deck to the GY by a monster effect: Special Summon it. You can Tribute this card, then target 1 monster your opponent controls; destroy that target, then send the top 3 cards of your Deck to the GY.


                                SR Rarity
                                3 cardRaiden, Hand of the Lightsworn
                                SR Rarity
                                3 cardRaiden, Hand of the Lightsworn
                                Raiden, Hand of the Lightsworn
                                LIGHT 4
                                Raiden, Hand of the Lightsworn
                                • ATK:

                                • 1700

                                • DEF:

                                • 1000


                                During your Main Phase: You can send the top 2 cards of your Deck to the GY, then if any "Lightsworn" monsters were sent to the GY by this effect, this card gains 200 ATK until the end of your opponent's turn. You can only use this effect of "Raiden, Hand of the Lightsworn" once per turn. Once per turn, during your End Phase: Send the top 2 cards of your Deck to the GY.


                                SR Rarity
                                1 cardBranded Regained
                                SR Rarity
                                1 cardBranded Regained
                                Branded Regained
                                Spell Continuous
                                Branded Regained

                                  If a LIGHT or DARK monster(s) is banished (except during the Damage Step): You can target 1 of those monsters; place that monster on the bottom of the Deck, and if you do, draw 1 card. You can only use this effect of "Branded Regained" once per turn. Once per turn, if your opponent Normal or Special Summons a monster (except during the Damage Step): You can target 1 "Bystial" monster in your GY; Special Summon it. You can only activate this effect of "Branded Regained" once per Chain.


                                  SR Rarity
                                  2 cardChaos Space
                                  SR Rarity
                                  2 cardChaos Space
                                  Chaos Space
                                  Spell Normal
                                  Chaos Space

                                    Send 1 LIGHT or DARK monster from your hand to the GY; add 1 LIGHT or DARK monster that cannot be Normal Summoned/Set from your Deck to your hand, with a Level from 4 to 8, and with a different Attribute than that monster. You can banish this card from your GY, then target 1 of your banished LIGHT or DARK monsters that cannot be Normal Summoned/Set; place that monster on the bottom of the Deck, then draw 1 card. You can only use each effect of "Chaos Space" once per turn.


                                    UR Rarity
                                    3 cardCharge of the Light Brigade
                                    UR Rarity
                                    3 cardCharge of the Light Brigade
                                    Charge of the Light Brigade
                                    Spell Normal
                                    Charge of the Light Brigade

                                      Send the top 3 cards of your Deck to the Graveyard; add 1 Level 4 or lower "Lightsworn" monster from your Deck to your hand.


                                      UR Rarity
                                      1 cardForbidden Droplet
                                      UR Rarity
                                      1 cardForbidden Droplet
                                      Forbidden Droplet
                                      Spell Quick
                                      Forbidden Droplet

                                        Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.




                                        Tag(s):

                                        UR Rarity
                                        2 cardKing's Sarcophagus
                                        UR Rarity
                                        2 cardKing's Sarcophagus
                                        King's Sarcophagus
                                        Spell Continuous
                                        King's Sarcophagus

                                          "Horus" monsters you control cannot be destroyed by card effects that do not target them. You can send 1 card from your hand to the GY; send 1 "Horus" monster from your Deck to the GY. You can only use this effect of "King's Sarcophagus" up to four times per turn. Once per turn, at the start of the Damage Step, if your "Horus" monster battles an opponent's monster: You can send that opponent's monster to the GY.


                                          UR Rarity
                                          1 cardPrimeval Planet Perlereino
                                          UR Rarity
                                          1 cardPrimeval Planet Perlereino
                                          Primeval Planet Perlereino
                                          Spell Field
                                          Primeval Planet Perlereino

                                            When this card is activated: You can add 1 "Tearlaments" monster or 1 "Visas Starfrost" from your Deck to your hand. Fusion Monsters and "Tearlaments" monsters you control gain 500 ATK. If a "Tearlaments" monster(s) you control or in your GY is shuffled into the Deck or Extra Deck (except during the Damage Step): You can target 1 card on the field; destroy it. You can only use this effect of "Primeval Planet Perlereino" once per turn. You can only activate 1 "Primeval Planet Perlereino" per turn.


                                            SR Rarity
                                            3 cardSolar Recharge
                                            SR Rarity
                                            3 cardSolar Recharge
                                            Solar Recharge
                                            Spell Normal
                                            Solar Recharge

                                              Discard 1 "Lightsworn" monster; draw 2 cards, then send the top 2 cards of your Deck to the GY.


                                              R Rarity
                                              1 cardTearlaments Grief
                                              R Rarity
                                              1 cardTearlaments Grief
                                              Tearlaments Grief
                                              Spell Normal
                                              Tearlaments Grief

                                                Special Summon 1 "Tearlaments" monster or "Visas Starfrost" from your Deck or GY, then send 1 monster you control to the GY, with the same Type or Attribute as that Special Summoned monster. If this card is sent to the GY by card effect: You can target 1 of your banished "Tearlaments" Traps; add it to your hand. You can only use 1 "Tearlaments Grief" effect per turn, and only once that turn.


                                                UR Rarity
                                                1 cardTearlaments Scream
                                                UR Rarity
                                                1 cardTearlaments Scream
                                                Tearlaments Scream
                                                Spell Continuous
                                                Tearlaments Scream

                                                  If a monster(s) is Normal or Special Summoned, and you control a "Tearlaments" monster or "Visas Starfrost" (except during the Damage Step): You can send the top 3 cards of your Deck to the GY, also, for the rest of this turn, all monsters your opponent controls lose 500 ATK. If this card is sent to the GY by card effect: You can add 1 "Tearlaments" Trap from your Deck to your hand. You can only use each effect of "Tearlaments Scream" once per turn.


                                                  UR Rarity
                                                  1 cardTriple Tactics Talent
                                                  UR Rarity
                                                  1 cardTriple Tactics Talent
                                                  Triple Tactics Talent
                                                  Spell Normal
                                                  Triple Tactics Talent

                                                    If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.




                                                    Tag(s):

                                                    UR Rarity
                                                    3 cardTriple Tactics Thrust
                                                    UR Rarity
                                                    3 cardTriple Tactics Thrust
                                                    Triple Tactics Thrust
                                                    Spell Normal
                                                    Triple Tactics Thrust

                                                      If your opponent has activated a monster effect during this turn: Set 1 Normal Spell/Trap directly from your Deck, except "Triple Tactics Thrust", or if your opponent controls a monster, you can add it to your hand instead. That Set card cannot be activated this turn. You can only activate 1 "Triple Tactics Thrust" per turn.


                                                      R Rarity
                                                      1 cardBranded Beast
                                                      R Rarity
                                                      1 cardBranded Beast
                                                      Branded Beast
                                                      Trap Continuous
                                                      Branded Beast

                                                        Once per turn, during the Main Phase, if you control a "Bystial" monster: You can Tribute 1 Dragon monster, then target 1 card your opponent controls; destroy it. During the End Phase: You can target 1 "Branded" Continuous Spell/Trap in your GY; place it face-up on your field. You can only use this effect of "Branded Beast" once per turn.


                                                        SR Rarity
                                                        1 cardEvenly Matched
                                                        SR Rarity
                                                        1 cardEvenly Matched
                                                        Evenly Matched
                                                        Trap Normal
                                                        Evenly Matched

                                                          At the end of the Battle Phase, if your opponent controls more cards than you do: You can make your opponent banish cards from their field face-down so they control the same number of cards as you do. If you control no cards, you can activate this card from your hand.


                                                          R Rarity
                                                          1 cardTearlaments Sulliek
                                                          R Rarity
                                                          1 cardTearlaments Sulliek
                                                          Tearlaments Sulliek
                                                          Trap Continuous
                                                          Tearlaments Sulliek

                                                            If you control a "Tearlaments" monster or "Visas Starfrost": You can target 1 Effect Monster your opponent controls; negate its effects, then send 1 monster you control to the GY. If this card is sent to the GY by card effect: You can add 1 "Tearlaments" monster from your Deck to your hand. You can only use each effect of "Tearlaments Sulliek" once per turn.


                                                            UR Rarity
                                                            1 cardTrivikarma
                                                            UR Rarity
                                                            1 cardTrivikarma
                                                            Trivikarma
                                                            Trap Normal
                                                            Trivikarma

                                                              Target 1 "Visas Starfrost" in your Monster Zone and 1 Effect Monster your opponent controls; negate that opponent's monster's effects, and if you do, your targeted monster gains ATK equal to half the original ATK or DEF of that monster (whichever is higher). You can banish this card from your GY; add 1 Spell/Trap that mentions "Visas Starfrost" from your Deck to your hand, except "Trivikarma". You can only use 1 "Trivikarma" effect per turn, and only once that turn.


                                                              SR Rarity
                                                              1 cardTearlaments Kitkallos
                                                              SR Rarity
                                                              1 cardTearlaments Kitkallos
                                                              Tearlaments Kitkallos
                                                              DARK 5
                                                              Tearlaments Kitkallos
                                                              • ATK:

                                                              • 2300

                                                              • DEF:

                                                              • 1200


                                                              1 "Tearlaments" monster + 1 Aqua monster If this card is Special Summoned: You can take 1 "Tearlaments" card from your Deck, and either add it to your hand or send it to the GY. You can target 1 monster you control; Special Summon 1 "Tearlaments" monster from your hand or GY, and if you do, send the targeted monster to the GY. If this card is sent to the GY by card effect: You can send the top 5 cards of your Deck to the GY. You can only use each effect of "Tearlaments Kitkallos" once per turn.


                                                              UR Rarity
                                                              1 cardTearlaments Rulkallos
                                                              UR Rarity
                                                              1 cardTearlaments Rulkallos
                                                              Tearlaments Rulkallos
                                                              WATER 8
                                                              Tearlaments Rulkallos
                                                              • ATK:

                                                              • 3000

                                                              • DEF:

                                                              • 2500


                                                              "Tearlaments Kitkallos" + 1 "Tearlaments" monster Other Aqua monsters you control cannot be destroyed by battle. You can only use each of the following effects of "Tearlaments Rulkallos" once per turn. When your opponent activates a card or effect that includes an effect that Special Summons a monster(s) (Quick Effect): You can negate the activation, and if you do, destroy it, then, send 1 "Tearlaments" card from your hand or face-up field to the GY. If this Fusion Summoned card is sent to the GY by a card effect: You can Special Summon this card.


                                                              UR Rarity
                                                              1 cardHieratic Seal of the Heavenly Spheres
                                                              UR Rarity
                                                              1 cardHieratic Seal of the Heavenly Spheres
                                                              Hieratic Seal of the Heavenly Spheres
                                                              LIGHT
                                                              Hieratic Seal of the Heavenly Spheres
                                                              • ATK:

                                                              • 0

                                                              • LINK-2

                                                              Link Arrow:

                                                              Bottom-Left

                                                              Bottom-Right


                                                              2 Dragon monsters Once per opponent's turn, if this card is in the Extra Monster Zone (Quick Effect): You can Tribute 1 monster from your hand or field; return 1 face-up card on the field to the hand. If this card is Tributed: Special Summon 1 Dragon monster from your hand or Deck, but make its ATK/DEF 0. You can only use this effect of "Hieratic Seal of the Heavenly Spheres" once per turn.


                                                              UR Rarity
                                                              1 cardS:P Little Knight
                                                              UR Rarity
                                                              1 cardS:P Little Knight
                                                              S:P Little Knight
                                                              DARK
                                                              S:P Little Knight
                                                              • ATK:

                                                              • 1600

                                                              • LINK-2

                                                              Link Arrow:

                                                              Left

                                                              Right


                                                              2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.


                                                              UR Rarity
                                                              1 cardBaronne de Fleur
                                                              UR Rarity
                                                              1 cardBaronne de Fleur
                                                              Baronne de Fleur
                                                              WIND 10
                                                              Baronne de Fleur
                                                              • ATK:

                                                              • 3000

                                                              • DEF:

                                                              • 2400


                                                              1 Tuner + 1+ non-Tuner monsters Once per turn: You can target 1 card on the field; destroy it. Once while face-up on the field, when a card or effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that card. You can only use the previous effect of "Baronne de Fleur" once per turn. Once per turn, during the Standby Phase: You can target 1 Level 9 or lower monster in your GY; return this card to the Extra Deck, and if you do, Special Summon that monster.


                                                              UR Rarity
                                                              1 cardBystial Dis Pater
                                                              UR Rarity
                                                              1 cardBystial Dis Pater
                                                              Bystial Dis Pater
                                                              DARK 10
                                                              Bystial Dis Pater
                                                              • ATK:

                                                              • 3500

                                                              • DEF:

                                                              • 3500


                                                              1 Tuner + 1+ non-Tuner Dragon monsters You can target 1 banished LIGHT or DARK monster; Special Summon it to your field. When your opponent activates a monster effect (Quick Effect): You can target 1 banished card; shuffle it into the Deck, then if you shuffled it into your Deck, destroy that monster, or if you shuffled it into your opponent's Deck, negate that activated effect. You can only use each effect of "Bystial Dis Pater" once per turn.


                                                              UR Rarity
                                                              1 cardChaos Angel
                                                              UR Rarity
                                                              1 cardChaos Angel
                                                              Chaos Angel
                                                              DARK 10
                                                              Chaos Angel
                                                              • ATK:

                                                              • 3500

                                                              • DEF:

                                                              • 2800


                                                              1 Tuner + 1+ non-Tuner LIGHT or DARK monsters For this card's Synchro Summon, you can treat 1 LIGHT or DARK monster you control as a Tuner. If this card is Special Summoned: You can target 1 card on the field; banish it. This card gains these effects based on the original Attributes of materials used for its Synchro Summon. ● LIGHT: Synchro Monsters you control are unaffected by monster effects activated by your opponent. ● DARK: Monsters you control cannot be destroyed by battle.


                                                              UR Rarity
                                                              1 cardHot Red Dragon Archfiend Abyss
                                                              UR Rarity
                                                              1 cardHot Red Dragon Archfiend Abyss
                                                              Hot Red Dragon Archfiend Abyss
                                                              DARK 9
                                                              Hot Red Dragon Archfiend Abyss
                                                              • ATK:

                                                              • 3200

                                                              • DEF:

                                                              • 2500


                                                              1 Tuner + 1 non-Tuner DARK Dragon Synchro Monster (Quick Effect): You can target 1 face-up card your opponent controls; negate its effects until the end of this turn. When this card inflicts battle damage to your opponent: You can target 1 Tuner in your GY; Special Summon it in Defense Position. You can only use each effect of "Hot Red Dragon Archfiend Abyss" once per turn.


                                                              SR Rarity
                                                              1 cardRed Dragon Archfiend
                                                              SR Rarity
                                                              1 cardRed Dragon Archfiend
                                                              Red Dragon Archfiend
                                                              DARK 8
                                                              Red Dragon Archfiend
                                                              • ATK:

                                                              • 3000

                                                              • DEF:

                                                              • 2000


                                                              1 Tuner + 1 or more non-Tuner monsters After damage calculation, if this card attacks a Defense Position monster your opponent controls: Destroy all Defense Position monsters your opponent controls. During your End Phase: Destroy all other monsters you control that did not declare an attack this turn. This card must be face-up on the field to activate and to resolve this effect.


                                                              SR Rarity
                                                              1 cardScarlight Red Dragon Archfiend
                                                              SR Rarity
                                                              1 cardScarlight Red Dragon Archfiend
                                                              Scarlight Red Dragon Archfiend
                                                              DARK 8
                                                              Scarlight Red Dragon Archfiend
                                                              • ATK:

                                                              • 3000

                                                              • DEF:

                                                              • 2500


                                                              1 Tuner + 1+ non-Tuner monsters This card's name becomes "Red Dragon Archfiend" while it is on the field or in the GY. Once per turn: You can destroy as many Special Summoned Effect Monsters on the field as possible with ATK less than or equal to this card's (other than this card), then inflict 500 damage to your opponent for each monster destroyed.


                                                              UR Rarity
                                                              1 cardScarred Dragon Archfiend
                                                              UR Rarity
                                                              1 cardScarred Dragon Archfiend
                                                              Scarred Dragon Archfiend
                                                              DARK 8
                                                              Scarred Dragon Archfiend
                                                              • ATK:

                                                              • 3000

                                                              • DEF:

                                                              • 2500


                                                              1 Tuner + 1+ non-Tuner DARK monsters This card's name becomes "Red Dragon Archfiend" while on the field or in the GY. If this card is sent from the Monster Zone to the GY: You can Special Summon 1 "Red Dragon Archfiend" from your Extra Deck (this is treated as a Synchro Summon), then, if this card was sent to the GY as Synchro Material for a DARK Dragon Synchro Monster, you can destroy all Attack Position monsters your opponent controls. You can only use this effect of "Scarred Dragon Archfiend" once per turn.


                                                              UR Rarity
                                                              1 cardVisas Amritara
                                                              UR Rarity
                                                              1 cardVisas Amritara
                                                              Visas Amritara
                                                              LIGHT 8
                                                              Visas Amritara
                                                              • ATK:

                                                              • 2500

                                                              • DEF:

                                                              • 2100


                                                              1+ Tuners + 1 LIGHT monster This card's name becomes "Visas Starfrost" while on the field. You can only use each of the following effects of "Visas Amritara" once per turn. If this card is Synchro Summoned: You can add 1 Spell/Trap that mentions "Visas Starfrost" from your Deck to your hand. During your Main Phase: You can destroy 1 monster you control, also all Synchro Monsters you control will gain 800 ATK this turn.


                                                              N Rarity
                                                              1 cardCoach King Giantrainer
                                                              N Rarity
                                                              1 cardCoach King Giantrainer
                                                              Coach King Giantrainer
                                                              FIRE
                                                              Coach King Giantrainer
                                                              • ATK:

                                                              • 2800

                                                              • DEF:

                                                              • 2000


                                                              3 Level 8 monsters You can detach 1 Xyz Material from this card; draw 1 card and show it, then if it was a monster, inflict 800 damage to your opponent. You cannot conduct your Battle Phase the turn you activate this effect. You can only use this effect of "Coach King Giantrainer" up to thrice per turn.


                                                              UR Rarity
                                                              1 cardNumber 90: Galaxy-Eyes Photon Lord
                                                              UR Rarity
                                                              1 cardNumber 90: Galaxy-Eyes Photon Lord
                                                              Number 90: Galaxy-Eyes Photon Lord
                                                              LIGHT
                                                              Number 90: Galaxy-Eyes Photon Lord
                                                              • ATK:

                                                              • 2500

                                                              • DEF:

                                                              • 3000


                                                              2 Level 8 monsters If this card has a "Photon" card as material, it cannot be destroyed by card effects. You can only use each of the following effects of "Number 90: Galaxy-Eyes Photon Lord" once per turn. ● When an opponent's monster activates its effect (Quick Effect): You can detach 1 material from this card; negate that monster's effect, and if the detached material was a "Galaxy" card, destroy that card. ● During your opponent's turn (Quick Effect): You can take 1 "Photon" or "Galaxy" card from your Deck, and either add it to your hand or attach it to this card as material.


                                                              UR Rarity
                                                              1 cardThe Zombie Vampire
                                                              UR Rarity
                                                              1 cardThe Zombie Vampire
                                                              The Zombie Vampire
                                                              DARK
                                                              The Zombie Vampire
                                                              • ATK:

                                                              • 3000

                                                              • DEF:

                                                              • 2800


                                                              2+ Level 8 monsters If you use a monster(s) with a Level that is owned by your opponent for the Xyz Summon of this card, treat it as Level 8. Neither player can target this card with effects of Special Summoned monsters, except those Special Summoned from the GY. You can detach 1 material from this card; each player sends the top 4 cards from their Deck to the GY, then if any monsters were sent to either GY by this effect, you can Special Summon 1 of those monsters to your field. You can only use this effect of "The Zombie Vampire" once per turn.



                                                              CHAOS PHANTOM Decks in MASTER DUEL

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